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Delegates and Events in C#.NET

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In this lesson, you will create a simple chat-style server to which multiple clients can connect. When one client sends a string message to the server, the server forwards the message to all registered clients that have not been specifically excluded.  You should note that a real chat application would be based on a more scalable and flexible design to connect client and servers, such as a publish-and-subscribe design.
Creating a Simple Chat Server Using Delegates
In this exercise, you will implement a simple chat server and clients by using delegates.
Scenario
Each client will register a delegate with the server. Then, when a client sends a message to the server, the server forwards the message to all specified clients. This implementation uses delegates as a callback mechanism.  more...

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